1.0 is ready to go!
I've now completed the Ball Computer v1.0. Woot!
Check it out in all its nearly-incomprehensible glory!
Let's have a quick review of the steps to getting it built, so that you can understand how far along I am, and how much further I have to go. Here's the old version of the steps to getting it built. I'm going to update that, as plans have changed a little and I want to flesh out what I've done a bit more than I did the last time.
- Prove it's possible by planning out the basic logic architecture.
- Write the tool [BCD] needed for the design [ongoing, but it had to get good enough to use before starting step 3].
- Design all the major components of the CPU, such as the ALU and RAM. Build a state machine that tests each solo component to my satisfaction.
- Hook the components together with additional logic to implement the instructions. Write short tests that validate each individual instruction.This is what I've just completed.
- Add a 3D interface to BCD so as to be able to show off what it might look like, do placement, and figure out how big it's going to be.
- Prototype designs for all the physical gates.
- Write a decent instruction test suite for real design verification. [I may see if I can outsource this or adapt an existing suite if there's anything close. Also, I'll have to improve BCD such that I can run a large suite efficiently via automation.]
- Redesign everything for parallel operation [multiple balls in flight at a time, necessary for reasonable speed]. Here the test suite helps validate that nothing broke in the redesign.
- Write a time+cost estimate for construction. The size estimate from the 3D model helps here.
- Find someone who wants one and someone to pay for it.
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